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Amidst The Faith - Environment UE5

🔹 Project Overview
This personal project was designed with a strong focus on optimization and efficient asset production for a game-ready environment, while maintaining a consistent and polished art direction.

🔹 Work Done

Created 2 trimsheets (concrete and wood) to efficiently texture a wide variety of assets with minimal texture memory usage.

Modeled 50 props and 60 modular architectural assets, all fully optimized for real-time integration (lightmaps, LODs, texel density, etc.).

Built and showcased 3 different lighting moods, each reflecting a unique artistic atmosphere.

🔹 Goal
The main goal was to develop a fully modular and cohesive environment by making smart choices in terms of workflow, reusability, and performance optimization (trimsheets, modular kits, instancing, etc.).

Final Render in UE5 - Night Lighting

Final Render in UE5 - Night Lighting

Timelapse

Final Render in UE5 - Sunset Lighting

Final Render in UE5 - Sunset Lighting

Final Render in UE5 - Day Lighting

Final Render in UE5 - Day Lighting

Walk with sound effect

Use Vertex Painting - Burnt wood

Final Render - Viewmodes

Final Render - Viewmodes

~60 Game-Ready architectural assets

~60 Game-Ready architectural assets

~50 Game-Ready assets to fill the scene

~50 Game-Ready assets to fill the scene

---Thanks for watching---

---Thanks for watching---